- Ability spinner now grants the ability about 2x as fast.
- Redesigned player respawns for more visual clarity.
- Added invulnerability frames for players that just respawned, to prevent spawn camping.
- Added UI indicator which player you are at the start of the match.
- Doubled the time needed to hold crown in order to win.
- Crown holder now also has a handicap. His max bullets go from 3 to 1. Reducing ability to run away or defend as easily.
- Removed flag as a physics body with a rope. Instead an icon appears above the player. But does not affect his movement at all.
- Players also no longer can bring the flag home, if their own flag is missing. So they're forced to fight.
-Deathmatch maps are now played multiple times, instead of only once. Much like capture the flag, it gives points within the map until the max is reached and one of the players wins the map.
- News and updates
- Ignited Playtest
- Big update for March 23rd
Source: Steam Community (opens in a new tab)
