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Game Update v2.0

Fixes

  • Fixed two freezes. The game could lock up permanently when a turn ended in a particular state, and again during CPU combat.
  • Fixed saved games being corrupted on non-English systems. On any machine set to a language that writes numbers with a comma, saving a game quietly damaged part of the record. Units came back with the wrong movement remaining, and a unit that had already fought could fight again after loading. Saves written by earlier versions are repaired automatically when you load them.
  • Fixed the interface on widescreen and high-resolution displays. The UI was built for 4:3 monitors and did not scale correctly on anything wider.
  • Fixed the map and its text being blurry.

Improvements

  • Larger text in the help and tutorial screens.
  • Faster CPU turns. Waiting on the computer player takes noticeably less time.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24523409 · public branch

    Steam updated · First observed