Release Notes:
WE LISTEN TO YOUR FEEDBACK! We want to say THANK YOU to the hundreds of players who tried the game so far, and provided valuable feedback in the Google Form. We are implementing as much fixes and feedback as much as we can, and we are keeping some other features for the Early Access release. Here below the full changelog for today's update:
- Game flow fix (order of biomes)
- Hero Skins are now correctly working
- Heroes and enemies tuning and balance changes
- Tank units now correctly enter "stunned" mode with the correct behavior
- New Resurrect feature in coop: if one hero dies, at the begining of the next rooms it'll revive
- Fix for music not working in certain circumstances
- New SFXs in Biome 2 rooms
- New SFXs for Heroes base Attacks, corruption state, and forbidden Attacks
- Fixes various corrupted state settings (Darkblade flames, valraven swords)
- Loading screen now reflects the 2 players choice with their skins
- Attack colliders of Valraven and Elowen resized to match their attacking direction only
- Elowen Special Attack now correctly cures allies as well (within a 3m radius)
- A TON of general bugfixes and small improvements in every scene and in UIs
Keep bashing skeletons, heroes!
