New Content
Added Spellslinger Elite Upgrade: increases the frequency of spells
Added Ice Mastery Elite Upgrade: weapons deal true damage to all enemies affected by slow
UI & UX
Tile Menu now correctly shows the cost (or Essence gain on turn 1) of the Tile Removal Spell
Added a tooltip to explain the Tile Removal cost changes
Added tooltips for the Essence per Wave upgrades in the Tower Menu
Changed visual appearance of the end-of-realm upgrade selection

Balancing
Adjusted Spider enemies to further punish extremely long paths and slowed them down on shorter ones
Added spawn delay variance and clamped it
Bug Fixes
Fixed a division by zero bug in the player controller
Fixed a bug that prevented weapons from attacking if an enemy died right before the attack animation
Fixed a bug that prevented spells from dealing increased damage with each upgrade
Fixed a save file bug that caused game settings to reset to default after restarting the game
In Progress
Improved enemy health bars — may still appear pixelated when zoomed in, further work ongoing
