Changes
Added Farming to Idle Goals
Added Soulforging to Idle Goals
Added building construction to Construction Idle Goals
Added a Runecarving interaction menu to Altars for manually carving runes
Quest objectives in the top-right HUD now highlight on hover to make them more clearly clickable
Updated hairstyle names in the character creator
Fixed idle goals progress not counting or loading correctly in the UI
Fixed a crash related to Idle Goals
Fixed Nightbow enemies not firing arrows
Improved loading times
Movement and UI input are now allowed during quest and idle goal camera panning
Removed cinematic bars from quest and idle goal camera panning
Market guards now ignore Summoners outside of their village
Idle goal quest steps now compares more or equal to task amount
Fixed the idle goals reward panel's item title label
Fixed the combat goals title labels and combat levels
Increased the interaction radius of rune altars
Crafting Recipes you've already learned no longer drop as random loot from enemies
Starting a quest while the quest panel is open now refreshes the quest panel
Highlighted the create goal button and category/skill dropdowns in the idle goal panel when you have a create idle goal quest objective
Spam clicking no longer resets Summoner instruction
Summons and trees are now last priority in line traces for clicks
Bank now scrolls item quantity sliders into view
Coins flash red in inventory when you can't afford to buy something
Skill requirements now check correctly in object crafting modals
Fixed audio concurrency settings
Added a lock icon to the left of the requirements in quest modals
Made quest entry bullet point a lock icon if the requirements are not met
