Changes
- Added Fast Forward button to the HUD
- Added keyboard input bindings to the settings
- Added procedural building generation to each region
- Implemented hover and click button sounds for all UI
- Replaced the cooking sound with a sizzle audio effect
- Added a quantity selector to the confirm sell modal
- Added hostility radius to aggro chase behavior
- Added concurrency settings to audio stingers
- Prevented WASD walking outside of walkable zones
- Added an unstuck player button to the pause menu
- Fixed crafting recipes
- Fixed dream rewards duping
- Fixed saving object and item discoveries
- Fixed character animations with a mount equipped
- Added more distance between quest giver NPC house objects
- Lowered enemy combat levels for certain higher level enemies in the Grasslands
- Balanced loot tables as they were too generous
- Lowered footsteps 3D audio source radius
- Improved the bank stall hitbox
