Core frunctionality of multiplayer is working
replicated reload and weapon visuals
replicated UI functions
known bugs:
until you reload the first time clients have ghost 3rd person meshes
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Source: Steam Community (opens in a new tab)
Core frunctionality of multiplayer is working
replicated reload and weapon visuals
replicated UI functions
known bugs:
until you reload the first time clients have ghost 3rd person meshes