Commanders,
The first content update for FTS: Frontline Tank Survivor is now live!
The battlefield is expanding.
This update introduces STAGE 2, the new M4A1 EARLY (4MG), four new skills, new enemy units, and additional RP progression.
NEW STAGE — STAGE 2
STAGE 2 is now available.
Enemy resistance is significantly heavier than in STAGE 1. Expect stronger armored forces, fortified positions, heavier anti-tank resistance, and increasingly dangerous combined enemy formations as the battle progresses.
Fight through five new waves and face the Panther as the final enemy of STAGE 2.
- 5 new waves
- New enemy formations and encounters
- Heavier armored resistance
- More anti-tank and fortified threats
- Panther final encounter
- Additional RP rewards
STAGE 2 is designed as the next step after STAGE 1, with greater pressure on positioning, target priority, ammunition management, and build strength.
NEW TANK — M4A1 EARLY (4MG)

A new playable Sherman variant is now available.
The M4A1 EARLY (4MG) carries two additional fixed forward-firing machine guns, bringing its total machine-gun armament to four.
- 4 total machine guns
- 2 additional fixed forward-firing machine guns
- Significantly increased forward anti-infantry firepower
- New machine-gun-focused build possibilities
- Unlockable through RP progression
The extra machine guns make the M4A1 EARLY (4MG) especially effective against large infantry formations and pair naturally with machine-gun upgrades.
4 NEW SKILLS
Four new skills have been added to the available skill pool.
- MACHINE GUN AMMO BOX
- MACHINE GUN ARMOR-PIERCING AMMO
- HOTLINE RADIO
- B-17
MACHINE GUN AMMO BOX expands sustained machine-gun firepower, while MACHINE GUN ARMOR-PIERCING AMMO allows machine-gun-focused builds to become more effective against armored targets.
HOTLINE RADIO introduces another support-oriented option for building your loadout.
B-17 brings heavy strategic air support to the battlefield, calling in a bomber that slowly crosses the combat area while dropping a sustained series of powerful bombs.
NEW ENEMIES
New enemy units have been added alongside STAGE 2.
The German forces encountered in STAGE 2 make greater use of armored vehicles, anti-tank weapons, machine-gun positions, and combined formations.
These additions are designed to make later battles feel increasingly different from the introductory combat of STAGE 1 rather than simply increasing enemy numbers.
EXPANDED RP PROGRESSION
The RP progression system has been expanded with the new content.
Completing STAGE 2 provides additional RP, which can be used to unlock new tanks and skills for future runs.
As more content is added to FTS, RP progression will continue to expand alongside new tanks, skills, stages, and other unlockable content.
BALANCE AND IMPROVEMENTS
This update also includes balance adjustments, fixes, and general improvements made during the development and testing of the new content.
STAGE 2 is a major step up from STAGE 1, and its balance may continue to be adjusted based on player feedback and gameplay data after release.
If something feels too strong, too weak, or simply does not work as expected, please let us know.
THE FIRST CONTENT UPDATE
The Unity rebuild established the new foundation for FTS.
This update is the first step in building on that foundation.
From here, development will continue with new stages, tanks, enemies, skills, balance updates, and other additions as FTS continues through Early Access.
Thank you for playing FTS: Frontline Tank Survivor.
Your feedback helps shape future updates—please share your impressions and bug reports in Steam Discussions.
Rookie 7 Studio
