Misty Bog, the Mote Factory, and More Are Now Live
Another update is now live for Dark Fantasy Tower Defense!
This update gives Classic Tower Defense some extra love with a brand-new map, a new tower, updated interfaces, and ambient effects across every Classic TD battlefield. I have also made several tutorial and quality-of-life improvements, including a new option requested through the Community Hub.
The demo has been updated as well and now includes the new game mode.
Here is what is included in this update:
Added
New Classic TD Map: Misty Bog

New Tower: Mote Factory
Spawns fire motes that deal area-of-effect damage and apply burn effect!
Occupies a larger 2x3 space on the grid, creating new placement and pathing decisions

Ambient effects across all Classic TD maps. Wind, leaves, snow, rain, and more have been added to the classic maps.

Helper text for the Beta label on Kingdom Defense game mode.

A Skip Step option in the tutorial, based on Community Hub feedback.

Updated
Updated the demo to include the new game mode
Updated the Tutorial interface
Updated the Map Select screens
Updated the Classic TD wizard graphic. Less blurry, much wow.
Additional UI and presentation improvements throughout Classic TD

Fixed
Various bugs and smaller issues throughout the game
Additional general improvements and polish
Kingdom Defense game mode interface weirdness. It's hard than you'd think 😅 this drove me crazy, but I think I've finally got it.
Thank you to everyone who has been playing and sharing feedback. Community Hub posts and bug reports continue to help shape these updates, so please keep them coming.
https://discord.gg/KqQgjDpkFh
As always, I will continue to make updates, fixes, new map ideas and mechanics, and more 😎

