New Features
- New Resource & Trading: Zeal is a new resource that is required to play cards. Additionally it is now possible to trade resource 2:1 in the following order: Supplies -> Zeal -> Might -> Supplies.
- Leader Cards: A new card type that bring new abilities to your strategy. Leader cards can be played any time without the need to have them on your hand.
- Right-Click Card Detail: You can now inspect any card by right-clicking and admire the (not yet ready) beautiful art.
- Event Visual Effects: When a new event enters the board a board white visual effect takes place like god-rays and a pulsing vignette.
Visual & UI Improvements
- Cards are now larger and easier to read
- Cards have a spawn animation with a satisfying flip
- Card backgrounds now vary by card type — at a glance you can tell what you're looking at
- Health loss is now visualized with cracks and particle effects on the prestige counter
- Animated resource piles bring the board to life
- Subtle shadows have been added to all cards
- The Main Menu now features god ray lighting effects
- Player profiles with their coat of arms are displayed in the intro animation and in-game
- New visual indicators clearly show whose turn it is
- The prestige counter is now displayed as a pile of resource icons
- Added small animation delays after actions for better readability
Balance & Design Changes
- The Trade Row has been renamed to Market
- Plague now deals –2 Prestige for 6 turns
- Resource icons have been removed from cards to reduce visual noise
- The option to ban cards using Might has been removed
- The board layout has been rearranged
Bug Fixes
- Fixed crashes by downgrading to Godot 4.6
- Fixed an issue where damage particles spawned even when no damage was dealt
- Fixed cards not being visually removed from the Market when an effect removes them
- Fixed missing target selection when removing cards from the Market
- Fixed a bug where the card flyover tooltip blocked card interaction
- Fixed nested effects not being processed correctly by the effect queue
- Fixed board interactions being incorrectly blocked when clicking cards
- Fixed the missing Zeal indicator on cards that have an on-play ability
