Bug Fixes
- Fixed sentinel turret timer UI appearing in front of menus.
- Possible fix for loot spawning and stacking at the origin (0, 0).
Other Changes
- Fixed a lot of UI misalignments when playing the game on 16:10 aspect ratio screens.
- Adjusting the SFX and master volume sliders now plays a sound to better understand the new volume.
- Increased the slider size of volume knobs and replaced the knob sprite.
- Replaced the old plants on Mike's base with 2 new variants.
- Replaced disabled elite enemy 'X' sign with a cogwheel icon to better convey that it's salvageable.
- Added disabled overlay to defeated attack drone in the Twilight Verge biome event (South biome).
- Increased resource regeneration time and added resource regeneration to missing ones (some resources such as mineable objects regenerate after some time at the same spot).
- Adjusted some audio clip priorities to better highlight/ hide certain sound effects.
Cheers!
-MaRK
