Changes
- Change some state around Henny at the hideout, and your D3 progress (Henny is not there if you have not completed the dungeon, but have the item).
- More signage of the entrance of D3
- More signage of the witch hut
- More signage at the Mermaid Cove
- Shifted the hideout on the seas down 1 cell
- if standing on the raise/lower interactables when they change state, the player will do a little hop
- D3 - Update some areas with the grass tiles
- D3 - The boarders will now "see you" on hit
- D5 - Update the second ball and chain fight to be more different from the first
Fixes
- Fix memory leak (I doubt this manifests much in a regular playthrough, but I think this caused some weird issues when demoing at PIGCON)
- D3 - Fix line of site of the boarder ships
- D3 - Fix grass layering issue
