0.8.24.0
Major changes are marked with :parrot:
Changes
- :parrot: New title screen music! It's a banger
- Reduce title screen initial music fade in
- D3 - The bell can now be interacted with all weapons
- D3 - The buoy can be interacted with all weapons (D4 - || Including land weapons! ||)
- D3 - Added a few birds on the bird paths when they aren't activated, so you get the idea of the path without having to go in and activate it
- :parrot: D6 - || The land raised water now has actual tiles! It's not all just green squares :green_square: ||
- D6 - There's a new npc near a certain chest that people keep missing :sweat_smile:
- D6 - Reworked the second land section (with the || pink water raiser ||) to hopefully enfore the dungeon's core mechanic
- D6 - Reworked the junk sprite outline too be less harsh (Lots of feedback of people not sure they could move through it)
- D6 - The bell can now be interacted with all weapons
Fixes
- Fix the orphan periods on some elipses
- Fixed some text bubble appearing / not appearing issues
- Fixed Henny's dialogue at the hideout to show at the correct times
- Hopefully fixed the issue with pots / canonballs getting stuck in space and time
- D5 - Fix map bug with || moveable land ||
- D5 - Fix audio peaking issue with the blue ships
- Pre D6 - Fix crash with || Chess || for real this time
- D6 - Fix || henny's || shadow getting stuck in space and time when pausing while || he's jumping ||
- D6 - The 4 switch puzzle should behave like other 4 switch puzzles now
