New content!??!
- D4 -> 4 new rooms! This should hopefully help with the pacing
Changes
- D1 make the initial block push puzzle easier (controversial?!?!?!)
- D2 item ||anchor|| now break things slightly earlier in the anim
- D2 falling is twice as fast
- D2 the beam room is less likely to attack you
Fixes
- fix bullet collision with raised land
- D4 fix some interactions with the various colors and large canon
- D4 fix some depth sorting with doors / blocks
