- Deposit and port placement is now biased based on the generated heightmap (more and better deposits will be generated on maps with hostile terrain and vice versa)
- Added custom game settings to control the placement bias
- Adjusted difficulty multiplier ramp for Residential Region in custom games
- Fixed a bug where choosing 'X' for the second internet announcement initial had a chance of generating a corrupt ID
- Added command line argument for changing the port when starting the server
- Haste achievement will now require at least 100% victory difficulty
- Added "Demo" custom game preset (Short game with reduced victory difficulty)
- Finished work on high dpi icons
- News and updates
- Distributrains
- Deposit placement bias
Source: Steam Community (opens in a new tab)
