
Hi there!
Next update will introduce some new mechanics and improvements in the UI, such as:
Alien totems: every stage now drops alien totems. Alien totems have a timer of 60 seconds: if they're not destroyed before the timer is up, they double the spawn rate of enemies until they're destroyed.
Crit chance: the player has now a basic critical damage chance.
New upgrades related to aura tick rate, plasma/missile range and fire rate, chain lightning;
More fun-to-watch damage text;
The usual bugfixing/balancing;
Stage selection new visual.
I think I'll release the update tomorrow, so stay tuned for more fun gameplay!
