Are you ready for a funnier and more challenging gameplay?
This patch introduces some changes:
3 new elite enemies: Melting Relic, Junk Machine and Herald of Chaos;
2 more player weapons: Ice Storm and Mini Boom;
More meta upgrades to add size to your projectiles and ship;
Small performance improvements to handle more enemies and more bullets;
Collision indicator: enemies that cause physical collision damage by contact with the player have now a reddish spiked aura;
Elite indicator: elite enemies have now a purple aura;
Improved explosions and bullet effects (freeze, chain lightning, some missiles, some laser sprites);
Improved Meta Upgrade screen, UI and mouse interaction;
Balancing and bug fixing: I want this to be a fun but challenging experience, so expect more balancing in the coming weeks.
The work continues!
Next: more balancing, polishing and bug fixing, improvements in achievements and lore screens, and some work on enemy and boss AI.
