
There's a new demo build that squashes a bunch of bugs, and also marks the premiere of some awesome new store art for the game!
This build includes the following changes and fixes:
-- Fixed issues with escape pod launch notifications and improved escape pod maneuverability
-- Fixed a bug where the HUD would show incorrect information in unusual circumstances
-- Fixed a quest progression bug that resulted in premature completion of certain quests
-- Reduced asteroid collision damage to make asteroids less deadly
-- Fixed enemy logic to avoid a corner case where enemies starting too close to an obstacle could fly in the wrong direction
-- Added larger "broken module" art for ships slots larger than 1x1
-- Fixed several minor graphical irregularities
-- Fixed a dialog errors
