This update focuses on co-op rewards, spring interactions, and card handling, alongside improvements to defeat animations and the interface.
- Reduced the defeat animation volume. Ending videos now respect the music volume setting.
- Added manual skipping for the defeat animation and an “Auto-skip defeat animation” setting, disabled by default. Skipping preserves the final image and proceeds to the results screen.
- In the scholar event, you can now hover over the replacement option to preview the base Noble Spirit card before exchanging Wield Pen.
- Fixed an issue where Windowed and Fullscreen could both appear selected in Settings.
- Fixed false failure messages when unsubscribing from Workshop mods and improved status handling while waiting for Steam to confirm.
- Fixed copper rewards from the Gold-Wealth Turtle and Fortune-Beckoning Koi being assigned to the wrong player in co-op.
- Fixed Taiping Page’s extra first-turn draw not taking effect for non-host players in co-op.
- Fixed an issue where a teammate’s spring choice could have no effect after the host had already used the spring.
- Fixed cards becoming stuck above the hand, overlapping, or returning to the wrong position when dragged again before settling back into place.
- Fixed cards disappearing prematurely during co-op play animations and some card information failing to refresh.
If you encounter an issue, please use Report Bug on the main menu to send reproduction steps and screenshots. Thank you for your feedback!
- News and updates
- 白蛇之子 | The Son of White Snake: Roguelike Deckbuilder
- White Snake’s Son — v1.2.027 Patch Notes
Source: Steam Community (opens in a new tab)
