Hi everyone!
This release is a quality-of-life pass: a brand new Undo Move, MP/AP previews while targeting, a polished ritual tutorial, and gentler difficulty on a couple of fights.
Thanks for playing!
⭐ Highlights
Undo Move: take back a unit's move during your turn.
Resource preview while targeting: the unit overview now shows your projected MP and AP after the move/spell you're aiming.
Polished ritual tutorial: multiple steps clarified.
Difficulty pass: fights 2 and 4 are easier to clear.
⚔️ Combat & AI
Evasive Teleport: archon HP reduced + fixed bug when teleporting into fire.
Enemy move preview only appears when the move action is selected, and no longer treats your own units as blockers.
✨ Visuals & VFX
Fixed a double dissolve effect on unit death.
Fixed concentrator orbs occasionally staying visible after being collected.
🖼️ UI & UX
The defeat screen now correctly shows the cause of death.
Points of interest on the worldmap now reveal during the wisp animation instead of after it ends.
Crafting screen: deleting a node is snappier.
📖 Content
Added new Entity dialogue beats around tether moments.
Added a new Murmur dialogue beat that fires after three spell casts.
🛡️ Stability & Performance
Fixed units appearing half-buried after loading a save.
