Important: Player data has been reset this update due to a new important system change. Expect data resets in future metaprogression updates.
I'm releasing this update during Steam's Ocean Fest. If you're from there, hello! :D Hope to see you longer here, young Berming!
New Content:
▶ New Skip To Evening button! Feel like winning? Skip the grind and get right into action! Available from Day 3.
▶ Medals! Earn them for completing Adventures of different lengths and difficulties!
▶ Three New Relics: Runic Arrow, Pizza, and Ring of Conquest!
▶ New Enemy: Essence Drinker!
New Audio & Visuals:
▶ Bermings are now outside and walk around your Bastion! (Don't poke them too much)
▶ Rare, Epic and Legendary items are now shinier than ever!
▶ The seas are now more foggy than usual...
▶ All 3D objects now have a slight outline shader to them!
▶ Fish Stand becomes the first building to get a legit 3D model. More coming soon!
▶ Bosses have a fancy HP bar now!
▶ Changed Alchemist's Table icon.
Balance Changes:
▶ Difficulty Levels are now increments of 15% instead of 33% Difficulty, making them about 50% easier to finish on average.
▶ Pentagrowl and The Archmage now have way more HP, but they now deal way less damage per second.
▶ Bosses are now accompanied by one enemy less.
▶ Slightly reduced the amount of Pentakillers and Squarefish in levels 17-21.
▶ Bunker [Rework]: Costs 6 -> 9, gets +33 HP per Berming here and in Buildings above on Sunrise
▶ Magic Wand: Costs 4 -> 3
▶ Alchemist's Table: Costs 6 -> 7
▶ Warning Sign: Costs 3 -> 6
▶ Tea Bag: Costs 3 -> 5
▶ Red Flag: Crit Chance Multiplier 6/9/12% -> 9/15/20%
Other Changes:
▶ Now you need to finish a Full 33-Day Adventure to unlock a higher Difficulty Level. (This change will be important later!)
▶ Voice Volume (Event sounds) can now be adjusted in the settings.
▶ Storage now always opens on page 1.
▶ You can now see how many pages of Buildings in Storage you have.
Bug fixes:
▶ Fixed a bug that made it impossible to take screenshots while in Fullscreen Mode.
▶ (Most likely) Fixed a bug that caused Bermings to go into negative numbers, or stay positive despite your whole Bastion being gone.
▶ Fixed a bug that caused Sea Stack to upgrade twice with one click.
▶ Fixed Carrot's untintended bonus stats
▶ Disabled key shortcuts while in victory, defeat and summary panels.
▶ Buildings hidden due to the wrong Slot don't count towards the pages anymore.
▶ Fixed some of the areas of the game not displaying their translations correctly.
▶ Fixed some incorrect translations.
