0.2-pre-16
- Garden of Stillbirths got a major visual overhaul! New stillbirth trees, scattered foliage, glowing plant lights, and ambient wind audio bring the biome to life (well, undeath).
- Added the first dynamic soundtrack during gameplay.
- Added compass system — unlockable upgrades at the Bloodshrine show directions to exits, enemies, and crucifixes.
- First upgrade at each building is now free.
- Added combat status indicators that show when your weapon or spell is unavailable (e.g. while sprinting).
- Doubled gold rewards from dismantling weapons.
- Added a light brightness slider in the darkness settings menu.
- Fixed enemies getting stuck inside walls.
- Fixed blood cost at the loot elevator being wrong at default settings.
- Fixed enemy count sometimes being incorrect at floor exits.
- Improved controller UX for interactable objects (forges, shrines, monoliths, etc.).
- Version number now shown on the playtest watermark.
