* Added the unlocking of mutations in a 3D scene found in runs, along with dialogue to announce these scenes.
* Increased the number of charges per map to 10 and increased the plant point objectives accordingly.
* Changed seed loot: plants now drop a fixed number of seeds, and seeds from Talion's Vein no longer automatically grant mutations.
* Doors will no longer be on stone.
* Improved the tutorial to include a section explaining mutations.
* Added the Magnetic region modifier, which halves the objective and recharges.
Source: Steam Community (opens in a new tab)
