Hey everybody, we got a few improvements to the current beta branch patch, and we also added a few new features. So far everything is looking good, if it stays that way, the patch will go from beta to live soon.
You can expect buffs to thrusters and thrusters to be dependent on volume soon, I've made some changes and it feels a lot better. Still testing, but the change will come soon. Until the fix for thrusters is here, I've reduced the brightness of the thruster flames for a start.
Since there has been some confusion on how to get access to the beta patch:
This is how you get access to the beta branch, at your own risk.
You can get the current patch at your own risk in the "beta" branch of the game. Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch "beta".
Gameplay
- Reduced brightness of thruster flames
UI
- Overheating bars of weapons are closer together
- Improved display of volume and mass, both in building mode, ship and system tab
- Added tooltips for turrets when hovering over them in the building mode
Server
- Implemented /teleport command
- Teleports a player and his current ship into a new sector. There might be a delay if the sector doesn't exist yet and has to be created first.
- Old administrators no longer get cleared when --admin is added to command line arguments
Bugfixes
"Still working on improving stability, but there has been some great progress and the game should run a lot better now. UBR: User bug report."
- [UBR] Fixed a crash when too many lightning turrets were shooting at the same time or during low FPS
- Fixed disappearing speed flight particles
- [UBR] Fighters aim at the centers of blocks of objects, not the actual middle of the object
- [UBR] Fixed research station crashing when dragging an item from the result field in the ingredients field
- [UBR] Fixed heat bars going over their bounds when firing energy weapons with high energy consumption
- [UBR] Fixed shipyard forgetting orders
- [UBR] Fixed an exploit for gaining lots of money
- [UBR] Fixed ships flying away and crashing into asteroids/stations after changing sectors, which looks like you've spawned inside an asteroid
- [UBR] Fixed dialog window quickly accepting input when holding space bar
- [UBR] Fixed a crash in build mode when deleting blocks
- [UBR] Fixed a crash in build mode when the camera is inside a block
- [UBR] Fixed a glitch when starting fighters from hangars that look up or down instead of left/right/front/back
- [UBR] Fixed game settings being changed when loading an old save in the current branch
