- Solved edge case soft lock (issue HoverActor not updating as removed 3D cursor)
- Added damage notifies sound and minimap, when minions are attacked
- Damange notifies clickable in minimap
- Increased possess animation speed
- Changed minion idle logic: hero/goblins doesn't go roaming off
- polished combat
- added skip cutscenes
- removed the hold to close on tutorials
- made first skirmish map directly playable independent of tutorial completion
- added tutorial videos for more buildings
- News and updates
- Dominar Sanctum Playtest
- Update notes April 12th
Source: Steam Community (opens in a new tab)
