Update Notes 11.05.2016
AI:
More AI Balancing can be expected with the next update.
Enemy
- increased speed in Approaching-Mode
- increased speed in Hunting-Mode
- increased range in which it can perceive player
Minion
- increased speed in Approaching-Mode
- increased speed in Hunting-Mode
- increased range, in which it can perceive player
- increased range, in which it get's burned from firesoul
- increased the chance for turning into Approaching-Mode, if there is no firesoul around player
Animation:
- added new additional animation for Enemy_Upperbody while in Hunting-Mode
Options:
Sound control can be expected in one of the next updates.
- added new video option called "Resolution Scale"
--> Massive impact on game performance. Can help with bad performance.
- added new gameplay option called "Hints" (Work in Progress)
--> Set true for getting gameplay hints displayed in Main Menu
- added new gameplay option called "Easy Mode"
--> If true, the firesoul will guide the player back to the gate, if he has collected all blood stones
- added Text-Input Boxes to several options for easier control
- added descriptions to several options
- exchanged standard Unreal Font to our own Ad Exitum Font
- added a transparent, gray background to option widget
- added new input mapping overview to options widget
Sound:
The main balancing for sound can be expected in the next update.
- tweaked Enemy Scream Sound
- tweaked Enemy Ambient Sounds
- tweaked Minion Ambient Sounds
- tweaked Bat Sounds
Virtual Reality:
- added HTC Vive (Steam VR) Support
- improved Oculus Rift Support
Others:
- added a new glow effect to the secret areas, so that there is a chance for the player, to recognize them
- increased lamp-glowing to indicate that firesoul is on its way back to the player for improved player feedback
- increased the Shadow-Arms range for grabbing the player
- added additional key-bindings for controller
- added additional key-bindings for keyboard
- added additional key-bindings for mouse
BugFixes:
- fixed a bug with secret area collision
- fixed a bug with firesoul getting stucked
- fixed a bug with Gate Animation