A new update has been released focused on improving the save system and multiplayer flow.
Single Player / Multiplayer Save Separation
Single player and multiplayer saves have now been completely separated.
Progress should no longer carry over between game modes. Each mode now maintains its own independent save data to prevent conflicts between sessions.
Multiplayer Menu Improvements
The multiplayer menu has been expanded to properly support save management.
Players can now:
• Start a new multiplayer game
• Continue an existing multiplayer save if one already exists
Save System Fixes
An issue was discovered where the main menu did not have access to the game state needed to correctly determine whether a multiplayer save could be continued.
This has now been resolved.
Multiple test scenarios were run to verify the fix, including creating new saves, switching between single player and multiplayer, and loading existing progress. All save data now remains properly confined to its respective game mode.
Radio Audio Adjustment
The attenuation on the radio has been lowered to better balance audio levels during gameplay.
Ongoing Work
Work continues on multiplayer stability, replication improvements, and general gameplay improvements. More updates will follow as development continues.
Thank you to everyone testing the game and providing feedback.
