Some quick fixes based on recent feedback to improve UI layering, camera position and minor wording. Also doing a push to formalize wording so its consistent and makes sense across the board. i.e "sides" will always mean "left, right", cardinal will always mean "up, down, left, right", "armored" means taking less damage from say a side, "exposed" means taking more damage from a side. Also increased price of phase shifting item from 16 to 29.
Current TODO list
- Increase readability, UX to make game easier to pickup
- Balancing changes
- And much more
