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Patch 1.1.3

I've been working alot on a new patch for Moor, so here it is:

  • Added key binding page in the settings menu.
  • Added max limit to skills in the stats menu.
  • Fixed a bug where certain secondary items could replace items already in your secondary slot.
  • If your spell casts (magic / mana) goes below your 'minimum spell casts' it will slowly refill. Added so you always have one in minimum spell casts.
  • Improvements to enemies and combat. Enemy's knockback and stun will vary based on what weapon you're using.
  • Added minor graphical upgrades to certain areas.
  • Improved the big library area in the castle.
  • improved mechanics for objects that can be pushed.
  • Minor improvements to the GUI.
  • Minor improvements to interactables like levers and buttons.
  • Doors with gold locks (which goes up/down to another floor) are now easier to distinguish from other doors.
  • Added save state to more / all doors, secret doors / areas, puzzle levels and more so they will stay the way you left them.
  • Added dexterity skill to the stats menu. Dexterity will increase attack speed as well as decrease stamina usage. Strength will now also decrease stamina usage.
  • Minor improvements to bow & arrow.
  • Improved item descriptions in the inventory.

If you find any bugs related to this patch, please give me feedback!