Small patch to the Quackoban Demo to help with some resolution issues that playtesters have reported - along with another master volume slider setting.
Added
Added new resolution picker in settings menu, to allow for more flexibility in choosing a resolution. (or rather... to be able to correct the incorrectly detected resolution at startup).
Added new master volume slider in settings.
Changed
Improved logging for debugging purposes.
Fixed
Fixed issue where game would occasionally render at sub-pixel positions, causing half-pixel blurriness.
Up next
Like I mentioned in the previous post, I've been hard at work with some bigger backend changes! The Steam workshop support that's been promised has been implemented (but as you can imagine, that's going to be exclusive to the full game hehe). See you next time! Quack quack!
