This release includes a new Mac build! This is still very experimental, so please be patient as we work out build issues.
Fixes:
* Added dithering to the checkpoint and rail meshes. Should help prevent unintended flash bangs when the cameras clips into these meshes.
* Added continuous heart beat RPC calls. This should help prevent disconnects when pausing the game for too long.
* Fixed control remap loading not applying correctly after the game restarts.
* Reworked input synchronization logic. Should prevent more disconnects.
* Added Godot license to credits.
* Fixed typo in the end screen.
Some more known issues:
* Not all desyncs are fixed. If you ever run into one, don't worry! Just reconnect, you can jump to any saved checkpoint in the pause menu.
* Mac build is experimental, and may not work on all macs.
