GOOD FRIDAY COMMANDERS!
AMMOR RESUPPLY STATION: Can now repair Mechs: 0.5 metal per HP of mechs, so around 1000 metal for full mech repair.
Needs to be manually turn on in by selecting the Station.
PRACTISE MODE: Practice mode now has 3 mode.
Free practice, the original. nothing happens.
Economic Mission, you can practice your economy with a objective.
Assault Mech, new mode Hunt down de lone Kaiju Spawners. No Building. +10K Ammo.
BOT & TANK FACTORIES: Pause production button in radial menu (so you don need to sell the factories when produce a ton and drain your energy).
Accurate upkeep display when on or off.
CONQUEST: NEW Node Event in Conquest: Mech Assault. No towers, no build mode.
Only your mechs and +5000 de ammo (probably will change).
Your mission enter direct mode and hunt down the remaining Kaiju spawners in the map.
Blitz Missions nodes and Final Battle node: No matter the difficulty in this nodes Nematodah Rex will mutate and activate the Kaiju Have with no delay.
Direct Mode: Now has a small amount of auto aim to help aiming at the Kaiju on elevations, and close to the mech.
Unit Panel: All towers have a idle or constant energy consumption. This was displayed ok. But other towers consume energy when shooting, or factories when producing. This is now displayed in the unit panel so have a better picture of the real consumption.
New Cards added to Conquest rewards, upgrades for factories units.
Health and Armor. Temporal icons added, reworked probabilities.
BUGS: Conquest. Fixed super abilities card not showing on Rewards Fixed super missile super abilities not showing in Conquest game GUI.
Tech tree limitations bleeding into the Tutorial.
Gonna test this tomorrow on the playtest if all good updating Demo in the weekend!
