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FluxWerks v0.5.14 - 21-09-2026
New Features
- Nut, Rubber, Spruce and Mahogany Trees - Four new trees you can plant and farm. Spruce grows in the cold, Mahogany in mild grassland, Nut and Rubber in the jungle.
- Fern - A new jungle plant that yields biomass and no seeds. A Planter sows it from one seed, turning spare seeds into biomass.
- Orbit Toggle - Hold the camera orbit button and the camera keeps orbiting after you let go, until you press it again or Escape. Turn it on in Settings under Camera.
- Pipe To Pipe Pumps - A Fluid Pump placed between two pipes now moves fluid from one to the other. A pump with the same pipe on both sides shows a warning.
- Pump Temperature Filter - A Fluid Pump can now be limited to fluid above, below or between temperatures you set. Select the pump and press the thermometer button over it.
Improvements
- Crash Reports - A crash report now offers the game log and system info as attachments.
- Mine Tool - Marking a block under a tree now harvests the tree first, then mines the block. Buildings and planted crops are still refused.
- Area Tools - Marking an area now tints what it will affect while you drag, red when the action will destroy it.
- Materials Bar - The queued button and missing materials now stay visible while the bar is collapsed.
- Work Orders - Marked work pauses when you move far away and resumes when you return. Going much further, or fast travelling, cancels it. Construction is unaffected.
- Blueprints - Terrain work from blueprints, and nanobot repairs, now stop when you move far away and start again when you return.
- Reach - The edge of your reach now shows on the ground near the cursor when you aim a tool or building close to it.
- Wiki - Long section and page names in the category list now fit on one line.
- Belt Corners - Turning while chaining belts now turns the last tile you placed, instead of adding one more tile before the corner.
- Fluid Pumps - A pump now works whichever way round it is placed, only its arrow matters.
- Planter - The plot grid now shows on the ground while placing or selecting a Planter. Where two Planters overlap, each plot belongs to one of them.
Bug Fixes
- Fixed dry grassland having no plants at all across large areas.
- Fixed mining drills, pumps and planters quietly stopping after you moved away from them.
- Fixed machines running hotter, and wind and solar output changing, while you were far away from them.
- Fixed blueprint work never finishing under buildings that need no ground.
- Fixed auto-route never building a two-block belt around a corner, jumping from one block to three.
- Fixed the belt preview flickering between two directions when aiming diagonally off an existing belt.
- Fixed the wiki's category list jumping back to where it was whenever you scrolled it.
- Fixed nanobots working blocks that a machine had already cleared, taking the full time for no resources.
- Fixed area tools marking blocks, and removing belts and pipes, beyond your reach.
- Fixed belts and pipes being built, removed, rotated and flipped from beyond your reach, while buildings there were refused.
- Fixed long planned belts and pipes not building until you flew back to where they start.
- Fixed Area Select tinting a whole belt or pipe when its box covered only part of it.
- Fixed a Planter's crops sitting against one edge of its area with an empty strip along the other.
- Fixed a Planter whose field is full and growing showing a warning icon and a red status.
Balance Changes
- Kapok Tree - Now takes one plot instead of four, and grows in 40 minutes instead of 10. Planted Kapoks are smaller than wild ones.
- Volcanic Regions - Now cover three times as much of the world. Each is about 300 to 500 blocks across, up from 240 to 400.
- Sulfur - Each sulfur block now holds 20 instead of 10, and volcanic regions have more sulfur deposits.