Changelog:
-The "quick save" system has been slightly reworked, softlocks (when open doors were closing, gnomes appeared, etc.) should be fixed!
-Added a kill counter (yes, because of this, everyone who has already completed the game will have it at zero, so now you can brag about your pacifist walkthroughs!)
-Fixed a bug where some NPCs continued to glow orange, even when they had nothing left to say
-Added a checkpoint at the start of the Sandy Shades (so that those who are playing for the first time would not be afraid to explore the town while on one HP, not knowing that it's safe and there's another checkpoint at the end)
-Small musical/visual updates
- News and updates
- HOLY GRAIL for DUMMIES
- Patch 1.0.1.4 is out!
Source: Steam Community (opens in a new tab)
