Hello, due to shortage of time today I had to make a quick hotfix as there was an anomaly breaking bug.
- For now, Levitating objects anomaly is disabled as it sometimes doesn´t reset items to their correct positions
- Fixed an issue where the bear wouldn´t return to its original post in certain scenarios.
TODO tommorow:
- Fix certain collisions on active anomalies.
- Hard rework of deathlevel 2 - right now it seems more like a minigame than a level, that is supposed to show backstory to the player and it will be remade accordingly.
- Imrpovement of the final part of the demon realm, where certain players could easilly miss a way out
- Lower the volume of codelock buttons in the basement level
- Fix issue where in one case the door with the eyes in the main level didn´t close and players mistook it for an anomaly.
Future fixes:
- Fix the levitating anomaly where it doesnt in certain (for nwo unknown) scenarios reset the objects to their original place.
Thank you everyone for the following the game, I am working hard to give you the experience you deserve!
- News and updates
- Echoes of Sin: Confusion
- Hotfix 1.0.2
Source: Steam Community (opens in a new tab)
Build and release context
Recorded Steam release date:
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