Hello everyone,
Thank you so much for downloading and playing the demo! Based on your feedback and the roadmap, Update 1.3 fundamentally changes how you can interact with the world, introducing full player autonomy, RTS controls, and an advanced treaty system.
New Feature: Player Controls During Sandbox
Sandbox Tab: Added a new dedicated Sandbox tab to the Map Editor sidebar.
Global AI Overrides: Players can now selectively disable AI Autonomy. You can turn off AI Diplomacy, AI Movement, and AI War Declarations globally, effectively freezing world politics so you can act as the sole puppet master.
RTS Army Controls: Added an RTS Drag-Select mode. You can now click and drag a box across the map to select multiple armies (even from different nations) and issue coordinated march or attack orders via right-click. Selected armies now display a visual highlight ring.
Global War Ledger: Added a new menu that scans the globe and lists all active wars, grouped accurately by War Leaders, alongside live ticking War Scores.
Treaty Table: Intervening in an active war from the ledger now opens a comprehensive Peace Conference window. You are no longer restricted to what armies occupied. Using the Draft Borders tool, you can physically click on the map to paint the exact post-war borders you desire before signing the treaty. Treaties now fully support Enforce Religion, Plunder/War Reparations, Vassalization, and Personal Unions.

All custom treaty results are now properly recorded in the Nation History chronicles.
Crash & Bug Fixes
Fixed a crash caused by dragging the Continents slider too quickly. Added a debounce timer to ensure smooth UI interaction during map generation.
Fixed a crash that occurred when clicking on rebel armies, which caused the UI Inspector to attempt to draw a Coat of Arms for a non-existent nation.
Fixed a crash in the Nation Designer caused by loading a nation with an unrecognized or outdated flag pattern.
Fixed multiple hard crashes related to array indexing (-1) in the economy resource checks and peasant revolt scripts.
Fixed a bug where the "Force White Peace" God Command button would get permanently stuck on the "Click Target..." text.
Fixed the double-loading lag spike on the main menu.
Added a proper "Initializing World Engine" boot screen and map generation overlay to prevent players from clicking during heavy calculations and triggering Windows "Not Responding" freezes.
Known issues that are being worked on:
Nation flags not properly rendering during gameplay. Especially if multiple emblems are used.
Hard crash after a God command is used on a nation
Hard crash during gameplay
Hard crash during menu preview
Stay tuned for the next update. Any feedback is greatly appreciated during demo build, eventually at the end the demo will not be updated anymore when I will reach a version I am satisfied to launch as early access.
If you have any requests for features, please send them as well.
Until next time, Overdramatic Games
