After a long road of builds, bugs, rewrites, music drafts, late-night exports, and many small refinements…
DRINK is officially launching on Steam on March 13, 2026.
The store page is now live.
This project has been deeply personal from the beginning. It started as a small idea and grew into something much more deliberate and focused. A short game about habit, denial, and accountability. No grand redemption arc. No spectacle. Just quiet consequences.
Getting to this point has taken persistence, learning, mistakes, restarts, and an incredible amount of patience.
If you’ve:
Wishlisted the game
Tested a build
Reported a bug
Given feedback
Shared the page
Listened to the soundtrack
Or simply taken the time to look at it
Thank you.
Truly.
Indie projects live or die on attention and generosity. Even opening the store page and having a look means more than you probably realise.
We’re almost there.
March 13, 2026.
— Sam
