Release Notes
- New: Bevel v3.
- New: Displacement with Optimized Mesh option.
- New: Adaptive Detail Reduction.
- New: Weighted Normal.
- New: UV Texel logging.
- New: UV Validation tool.
- New: Feature Edge Selection.
- Improved: Major rework of half edge data structure.
- Improved: Wireframe rendering camera matrix for improved camera correctness.
- Improved: Laplacian Smoothing and Division performance.
- Improved: Improvement to LOD generation quality.
- Improved: Smart Selection Edge Heuristic.
- Improved: Curvature support for UV Unroll.
- Improved: Orientation Gizmo displays local/world space.
- Fixed: Color selection panel not responding to drags.
- Fixed: Isotropic and Quad Remesh looping face seam UV stretching.
- Fixed: Incorrect icon for bottom log bar's copy to clipboard button.
- Fixed: Quad Remesher mapping resulting missing faces occasionally.
- Fixed: Cylinder generation via the Create menu.
- Fixed: Detaching unselected edges.
- Fixed: Vertex Snapping in local space mode.
- Fixed: UV grid z-fighting with uv edges.
- Fixed: Stair generation mesh wireframe not compacting between parameter updates.
- Fixed: Rare case of material assignment contamination with face id.
- Fixed: Stats not refreshing on load and import.
