Changed Cool Chris mechanic, now saves when found rather than upon level completion
Changed misc. textures
Altered a boss mechanic that prevented jumping during a phase of attack
Fixed Blood Fist locked label
Corrected out of place out of place props
Corrected Misc. Collisions
Assigned proper idle animations to various enemy spawns
Fixed a level ending exploit
Fixed Overlapping Meshes
- News and updates
- Devil's Desk
- Hotfix and Patches 1.02
Source: Steam Community (opens in a new tab)
