Just a quick update with a few more fixes and adjustments.
Thanks again for all the suggestions and bug reports. We're keeping a close eye on all the posts here and making note of all the issues raised and ideas made for improvements.
Here are the changes in this update:
-Red damage effect has been reduced so it isn't so hard to see when hurt
-Flashlight beam is now a bit brighter with a more focused beam
-Flashlight can be switched to 'tactical mode' by pressing the side buttons
-Guns now do melee damage
-Various tweaks to flashlight, knife, and gun damage
-Initial music cue volume has been lowered
-Webbed items now have a slight glow and some controller rumble
-Enabled Campaign gameplay tips at the start of the waves