🌙 Alpha V4.7 — Polish, Music and New Mechanics
Visual improvements, music, Shallow Graves expansion, new mechanics and performance adjustments.
Alpha V4.7 brings more polish, music, Shallow Graves expansion, new mechanics through the Voice of the Bark, and interface, sound and performance improvements.
✨ Main Additions
🧍 Redesigned Character Selection Screen
The character selection screen has been completely redesigned.
Players can now create up to 8 characters, giving more freedom to explore different builds, playstyles and progression paths.
🎵 Soundtrack Added
The game now features background music in different areas, bringing more identity and immersion to each location.
Added themes:
🎶 Login — First Theme
🎶 Faded Rift
🎶 Shallow Graves
🎶 Guild Demesne
The current tracks are third-party music, and proper credits to their authors will be added soon.
🌳 The Voice of the Bark Can Now Be Unlocked
The mysterious Voice of the Bark, found in Shallow Graves, can now be unlocked.
Once released, it grants access to new special mechanics:
🎨 Awaken Equipment Color
🐾 Unify Pet
🌿 Visual Improvements
Several areas received visual and environmental improvements:
🔥 Improved the area near the blacksmith in Faded Rift.
🌫️ Some parts of Faded Rift received visual changes.
🌱 Vegetation in Faded Rift was adjusted.
🍂 Vegetation in Shallow Graves was modified.
🗺️ The Shallow Graves map was expanded.
🏠 The clan house received a new visual design.
📿 Amulet visuals on the character were adjusted, as they were too large.
🖥️ Interface Improvements
Several HUDs and interfaces were adjusted to look cleaner and more organized:
📦 Fixed delayed and incorrect text filling in item collection HUDs.
🧍 Intact Body HUD was centered and adjusted.
🌳 Tree Trunk HUD in Guild Demesne was centered and adjusted.
🌐 Server selection HUD had its color palette updated.
🎒 Item slots in interfaces were adjusted. In some cases, items became too small after being moved to another slot.
⚔️ Animation and Combat Improvements
Combat received important adjustments to improve responsiveness and feedback:
🎯 Improved the character animation while locked onto an opponent.
💥 Sensory feedback was improved when using weapons, catalysts, skills and attack accessories.
🐾 Fixed a bug affecting the execution of some claw skills.
⛏️ When mining, if the character is locked onto an opponent, the lock-on is now correctly removed.
🪓 Digging animations were reviewed and improved.
🔊 Sound Improvements
The sound system received several adjustments to make gameplay cleaner, more immersive and more pleasant:
👣 New footstep sounds were added to the character.
🎒 Improved movement and backpack sound feedback.
🐺 Monster sounds in the initial area were adjusted.
☠️ Monster death sounds were removed where needed, aiming for a cleaner sound experience.
🔇 Monster hit sounds were disabled to improve sound clarity during combat.
🌧️ Rain and Environment
The game’s rain system was adjusted.
It is now lighter, more organized and less aggressive for both visual experience and performance.
🚀 Performance
Several routines were reviewed to improve overall game performance, especially when the character is far away from certain objects, creatures or NPCs.
Reviewed and tested:
🐟 Fish
🪤 Traps
💬 Evaluation messages
🐦 Birds
🧙 Distant NPCs
A performance issue related to distant NPCs was also fixed.
📌 Summary
Alpha V4.7 is an update focused on polish, atmosphere and new possibilities.
It improves the world’s visuals, adds soundtrack, expands the Shallow Graves map, unlocks new mechanics through The Voice of the Bark, and fixes several important details related to interface, sound, animations and performance.
Dreams Stories Online continues to evolve step by step, still being developed by a solo developer, with great care, dedication and focus on bringing more identity, immersion and quality to the game. 🌙
