Based on player feedback, I’ve added several UI options to improve the gameplay experience.
These options include:
Snake Body: You can choose between a solid or hollow snake body. The hollow style makes the snake body more visually distinct from the connections to newly sticked cells.
Grid Style: You can switch between a borderless grid or a cross-style grid. The latter makes it easier to judge the distance between cells.
Color Labels: Display color indicators on cells and buttons (e.g., “R” for red), helping reduce the impact of color perception differences on gameplay.
Color Mixing Guide: A reference diagram is shown in the bottom-left corner, illustrating subtractive color mixing (red, yellow, blue) to assist with puzzle-solving.
You can press Tab in-game to view and adjust these options.
Thanks for all the feedback, and happy puzzle-solving 😉
