With the launch of Team Fortress 2's Mann-Conomy, which brought paid items to the game, Valve also allowed users to submit and sell their own created items.
Five people were able to participate in the first round of community content sales and Valve has sent them checks for the "first two weeks of sales, with royalties ranging from $39,000 to $47,000 per person." Yikes!
"At a time when content creators are struggling with changing markets and evolving technologies, the Steam community is sending a clear message with these checks," said Valve president Gabe Newell
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