Changelog:
[ADD] Powder: fully interactable powder snow that slows you down, configurable in `TweakMenu > Ski > Powder`
[ADD] Trick Detector: spins, flips & rail tricks are now detected and shown on screen with maybe ~80-90% accuracy (ski only)
[ADD] New Dynamic Sky: Day/night cycle with vibrant colors, animated clouds and better sun/moon path
[ADD] Replay Keyframes: allows you to animate camera movement, replay speed and more
[ADD] Replay clips can now be trimmed, saved & loaded
[ADD] Camera settings menu for replay, with editable presets
[ADD] New Environment Menu, open with F3 / command `environment_menu`
[ADD] New Quick graphics menu, open with F6 / command `graphics_menu`
[ADD] Flare effect when looking at the sun
[ADD] Lots of customize menu QoL: many new right-click options, copy/paste as text for quick easy sharing
[ADD] Body parts in pose edit menu can now be hovered to show name and clicked to select
[ADD] Movesets: Each action can now use any pose with body part mask, blend weight and mirroring
[ADD] Movesets: Left and right hand grabs are now configured separately with fully editable lists and input directions
[ADD] Movesets: New pie chart preview of the configured grab inputs
[ADD] New Randomize button for outfits
[ADD] You can now create Subfolders in Jibbers/Maps to organize custom maps
[ADD] New tab options menus in main menu and phone menu
[ADD] Console: bind commands to F-keys, macros, config files with autoexec, autocompletion for command arguments
[ADD] LODs on custom map object can now be forced (`enable/disable map-force-lods`)
[ADD] Custom Maps can now be loaded without their custom skybox (`enable/disable map-skip-skyboxes`)
[ADD] New option 'Random Starting Spawnpoint' to pick random spawnpoint on map load
[ADD] Screen Space Ambient Occlusion, toggle on/off in graphics settings
[ADD] Setting to configure how long respawn button has to be held
[ADD] Settings to toggle Cam Lamp and Head Lamp
[ADD] Setting to disable knockout sounds
[CHANGE] Improved Playtest Map with powder and new features
[CHANGE] Completely reworked terrain and snow visuals: deep powder layer, groomed pistes, rocky cliffs
[CHANGE] Ski tracks and body parts now carve snow based on position in the powder, not just on full contact with the ground
[CHANGE] Knockouts now wear off automatically after a few seconds
[CHANGE] Console commands renamed to a consistent scheme (set_bool, set_float, reset_environment)
[CHANGE] Outfit cloth gets softer lighting and ambient occlusion
[CHANGE] Map lights fade out with distance (configure with `set_float disable-lights-distance `)
[CHANGE] TweakMenu: Effort & Intent settings are split into upper/lower again
[CHANGE] Dropdown menus can be searched by just typing
[CHANGE] Sliders can be right-clicked to enter exact values
[CHANGE] Info menus now show controller button info icons
[FIX] Snowboard is now properly mounted with both bindings, each binding can break separately
[FIX] Camera no longer reacts to input while a menu is open or the game is unfocused
[FIX] Improved performance
[FIX] Large terrains can no longer disappear while the player is near their edge
[FIX] Snow track resolution is now unaffected by terrain size

