The toxic cloud rework is finally done. You can see the difference here:
I didn't quite reach the look I had in my head, unfortunately. The result is still good.
The part I enjoy most is mixing the toxic cloud with the swarm. Luring the mindless things in and watching them go is real fun. What I can't work out is how to build that into the gameplay.
Anyone got ideas? A wagon with toxin? Or gas traps out on the map?
