Today, I am announcing the end of 32-bit support officially. 32-bit support has been a debatable topic, and have caused more than enough issues throughout development. But now that the game is about to enter a very important stage of its development, I am putting an end to it.
The game was originally 64-bit only, but due to some users requesting for 32-bit support, I have since supported it. But, with the recent progress with the rendering part of the game, many features of the game is no longer compatible with the 32-bit (and also pre-DX11) platform. I've also considered the fact that only 2~3% of the Steam users run a 32-bit system anyway.
Hence, I am ending the support for 32-bit.
The upcoming 0.5 version (ETA mid July) of the game will be the last version to support 32-bit.
The recommended OS is Windows 10 64-bit but it should support Windows 7 64-bit and above.
