So, now that all ten levels are available - level 10 on Dev Build only - I will be spending the whole month of September balancing the game. I will also be revising levels 8~10 with a bit more content and narrative as those later levels are not quite there yet. In another words, don't expect major feature releases this month but subtle changes to how to game functions. Some hidden bugs and transition issues will also be worked on as well.
At the end of the month, I expect the Dev Build to be pushed down to the Main Build as 0.6
Note: 32-bit support will soon end.
Note2: I am re-announcing that all localization plans are cancelled as some people are still not aware. The reason being, I found it that the time spent to localization was just making the development cycle even longer and at this stage of development, that is something I want to avoid. It would be nice to have localization, that is the truth, but there is also the business side of things that I have to consider and I would like to stay conservative about adding new things at this stage.
Note3: Sandbox mode is still WIP, but I am still not quite convinced that it should be there to be honest. I will have to make the decision by th end of September, so I will hold off on that for now.
