Your controller, your buttons
Every prompt in the game now shows the real button for whatever you're holding
— Xbox, PlayStation or keyboard — and swaps the moment you switch.
If you play on a DualShock or DualSense, this one matters: a mismatch in the
input code meant the game never actually recognised a PlayStation pad for
prompts. Every PS player has been reading the wrong buttons this whole time.
Fixed everywhere.
Settings, rebuilt
One page instead of three tabs.[/b] Audio, Video and Controls are now
sections you scroll through.
Video settings work on a controller.[/b] The old dropdowns opened a window
a gamepad couldn't reach, so you needed a mouse to change them at all. They're
now left/right selectors, like the volume sliders.
V-Sync, and it's remembered.[/b] Fullscreen and V-Sync now save and
re-apply next launch instead of resetting every session.
Mouse 4 and Mouse 5 can be bound.[/b] The rebinder only listened for
keyboard keys, so the side buttons could never be assigned.
Removed the resolution picker (it did nothing — the window was locked
to fullscreen) and the quality preset (it resized your window instead of the
render resolution, and got worse every time you touched it).
A leaderboard worth looking at
Rebuilt from a plain table into a proper board — rank, name, time and deaths,
gold/silver/bronze on the podium, and your own run highlighted so you can find
yourself at a glance.
Fully controller-driven now: scroll with the stick, page with the shoulder
buttons, back out with B or Circle.
What's New, in game
Press Y / Triangle / N on the title screen for a summary of the latest patch, or open the full What's New screen for the complete history with an explanation of every change.
Menu polish
Panels were see-through over the background art and hard to read. They now sit on a solid plate with a proper border.
Menus no longer respond behind an open panel. With Settings or the leaderboard up, the menu underneath still took input — the stick could move and even activate entries you couldn't see.
A marker slides to whatever you have selected, so it's clear where you are on a controller.
The build number is on the title screen, bottom-right. Please include it if you report anything.
A different splash line by the logo every time you launch.
Thanks for playing, and for the reports — a lot of this came from watching where people got stuck in the menus rather than in the game.
— ByteVectors
