A widely requested feature is finally coming: Gamepad support!
You will now be able to control the cursor inside the game and play using your gamepad. However, the game was initially designed for keyboard and mouse only, as such, there are still some small portions that will require you to still use your keyboard and mouse. If you know you know.
All your support has been amazing, and your feedback is deeply appreciated! As such, this patch welcomes the following changes:
Added gamepad support (The main feature this patch as commented above).
Song skipping. After making the inputs of a song, when it plays, you can now skip it by pressing the interact or flute button. They are cool, but now you don't need to listen to them everytime!
The moving boxes puzzle of the blue area has been tweaked, making it a lot easier and less frustating. Its infamy will no longer pursue you in your nightmares!
A certain group of colors will now appear on the right side aswell. Symmetry looks better.
Added another dialogue in the stone under the hourglass giving more info about the map. Now new players should be able to know the markers and room info features in case they miss it when they see the map. We all miss things from the UI sometimes...
After passing through some pretty hot elements safely, a visual indicator is displayed. It has no more purpose than being cool.
Song names are now colored in texts, making them easier to spot in the info screen.
Tweaked the wording of some hints, now they are a bit more clear. If you still find some hints too vague, your feedback is always welcome!
Some localization fixes.
FUGAZ HAS SOLD 350 UNITS ON ITS FIRST WEEK! THANK YOU ALL! YOU ARE AMAZING!
I gotta thank you all for your support and feedback! Thanks to all of you who have played the game and those who liked it enough to try and even solve the optional secrets! I hope those of you who enjoy playing with gamepad find it comfortable enough and your feedback and requests will be listened!
