- An opening cinematic when starting a new game.
- Broadcasts that convey story elements (work in progress).
- New ground textures/biomes.
- Added an "Objectives" panel.
- Earlier Core Splitter Drill in tech tree, decoupled from earlier prerequisites
- The player can now Dash with Space or Shift key.
- Added Relics, interact with them and see what happens.
- Added Boss fights in Sites
Sound effects updated/replaced for almost everything.
UI elements now snap together and open/close together with inventory.
Added multiple sound settings
Added brightness slider
Full game additions (locked in demo/playtest):
- New abilities in Core Resonance Forge
- New tech tree entries for tier 2 weapons
- Site capture/combat boss for Stone and Desert relics.
NOTE: save files are not backwards compatible for playtests, please start a new playthrough or accept that there may be problems.
